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 Rotating blocks of pins 

Last post Sun, Apr 14 2013 10:56 AM by aCraig. 2 replies.
Started by aCraig 09 Apr 2013 10:00 AM. Topic has 2 replies and 10725 views
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  • Tue, Apr 9 2013 10:00 AM

    • aCraig
    • Top 50 Contributor
    • Joined on Sat, Aug 16 2008
    • Pepperell, MA
    • Posts 132
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    Rotating blocks of pins Reply

    I have added a die to a blank APD design using the text-in wizard. This die has similar functionality to a new design coming down the road. My plan was to take this die and move the functional blocks to different location on the die so I can do some early route feasibility. The problem is I can't figure out how to rotate a block of pins. Is this possible?

    Thanks,

    Craig

    • Post Points: 20
  • Fri, Apr 12 2013 4:21 PM

    • Tyler
    • Top 500 Contributor
    • Joined on Thu, Jul 17 2008
    • Tempe, AZ
    • Posts 33
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    Re: Rotating blocks of pins Reply

    You haven't mentioned what version of the tool you are using,but if you are in 16.5 or 16.6, you can use the "Symbol Edit" application mode. If your die has the LOCKED property on it, remove it and/or enable locked component editing through the user preferences menu. 

    Once you've done that, it's as simple as selecting the group of pins and doing an RMB -> Move. You can then rotate them as a group around the reference point of your choice. Doing so will update the symbol definition as well, so your changes willbe recorded in future die text files you export, library symbols you generate, and so forth. 

    Regards,
    - Tyler

    • Post Points: 20
  • Sun, Apr 14 2013 10:56 AM

    • aCraig
    • Top 50 Contributor
    • Joined on Sat, Aug 16 2008
    • Pepperell, MA
    • Posts 132
    • Points 2,070
    Re: Rotating blocks of pins Reply

    I'm using 16.6. I did get the answer thru support. The trick is the rotation point has to be "user pick", no other rotation point works.

    Regards,

    Craig

    • Post Points: 5
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Started by aCraig at 09 Apr 2013 10:00 AM. Topic has 2 replies.