I have a couple of shapes used for edge protections etc which are static shapes to ensure that tracks do not destroy the protection provided.
But when I try to see them onscreen, the filled area is a mesh of dots instead of a solid area. If I switch it to a dynamic shape, the display shows a solid area. But when I switch it back to a staticsolid shape. It displays dots again.
Can anyone point me to where the setting it to display static solid shapes AS solids on screen.
The impossible we do straight away. Miracles take a little longer.